Toluen Empire

The results of failed genetic experiments led to an unnatural increase in pheromone secretion among the Toluen people, the consequences of which are obvious. Toluens appear to be an amphibious race, slightly reminescent to dolphins or whales. The Toluen empire is only available for two missions in the game, or in Skirmish mode.

Toluens are extremely fond of grassy and barren locations, giving them 150% population growth on such planets. They, however, despise extreme temperatures, which means, their growth rate is a lot smaller on desert planets. Their alarming rate of reproduction can be very useful on favorized planes, resulting in higher population, more workers and more tax income, which means, terraforming can pay off eventually, if utilized right.

Toluen military is less effective, on the early and middle stages of the game. During the end-phase, however, they can be extremely powerful, as they too can research and utilize the Destructor Ray, which is the most powerful weapon in the entire game, incinerating whole fleets in just a few blasts. Their ability of having an extra bomb pod on their ships, is, however, unusable, as bombs are only utilized against planetar defense cannons and planet shields.

The names of their ships and tanks are based on the periodic table of elements.

Key advantages over other races: Disadvantages:
 * 30% bonus population growth.
 * Can research and utilize Destructor Ray
 * Extra pod for bombs on bigger ships
 * Extra bomb pod is not fit for torpedos
 * Can not research Paralyser